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https://github.com/deavmi/birchwood
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God I hate git, added all work I did back now
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@ -5,20 +5,27 @@ module birchwood.protocol.formatting;
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import birchwood.client.exceptions;
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// Reset character; resets all formatting
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enum reset_code = '\x0F';
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/**
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* Control codes
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*
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* TODO: Document each member
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*/
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public enum ControlCode: char
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{
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Reset = '\x0F',
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// Toggle characters
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enum bold_code = '\x02';
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enum italic_code = '\x1D';
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enum underline_code = '\x1F';
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enum strikethrough_code = '\x1E';
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enum monospace_code = '\x11';
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enum reverse_colors_code = '\x16'; // NOT UNIVERSALLY SUPPORTED
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Bolden = '\x02',
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Italic = '\x1D',
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Underline = '\x1F',
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Strikethrough = '\x1E',
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Monospace = '\x11',
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ReverseColors = '\x16', // NOT UNIVERSALLY SUPPORTED
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AsciiColor = '\x03',
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HexColor = '\x04'
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}
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// Color characters
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enum ascii_color_code = '\x03';
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enum hex_color_code = '\x04';
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/**
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* Simple color codes
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@ -50,11 +57,11 @@ char generate_color_control_char(string color)
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{
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if (color.length == 6)
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{
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return hex_color_code;
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return ControlCode.HexColor;
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}
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else if (color.length == 2)
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{
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return ascii_color_code;
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return ControlCode.AsciiColor;
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}
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else
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{
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@ -62,18 +69,25 @@ char generate_color_control_char(string color)
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}
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}
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// Generates a string that changes the foreground color
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string set_foreground(string color)
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/**
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* Generates a string that changes the foreground color
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*
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* Params:
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* color = the foreground color
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*
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* Returns: the color control sequence
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*/
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public string setForeground(string color)
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{
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char[1] control_char;
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if(color.length == 6)
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{
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control_char[0] = hex_color_code;
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control_char[0] = ControlCode.HexColor;
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}
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else if(color.length == 2)
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{
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control_char[0] = ascii_color_code;
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control_char[0] = ControlCode.AsciiColor;
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}
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else
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{
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@ -106,11 +120,11 @@ public string setForegroundBackground(string fg, string bg)
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if(fg.length == 6)
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{
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control_char[0] = hex_color_code;
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control_char[0] = ControlCode.HexColor;
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}
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else if(fg.length == 2)
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{
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control_char[0] = ascii_color_code;
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control_char[0] = ControlCode.AsciiColor;
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}
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else
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{
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@ -131,7 +145,7 @@ public string setForegroundBackground(string fg, string bg)
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pragma(inline)
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public string setForeground(SimpleColor color)
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{
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return ascii_color_code~color;
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return ControlCode.AsciiColor~color;
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}
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@ -147,7 +161,7 @@ public string setForeground(SimpleColor color)
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pragma(inline)
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public string setForegroundBackground(SimpleColor fg, SimpleColor bg)
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{
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return ascii_color_code~fg~","~bg;
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return ControlCode.AsciiColor~fg~","~bg;
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}
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/**
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@ -159,7 +173,7 @@ public string setForegroundBackground(SimpleColor fg, SimpleColor bg)
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pragma(inline)
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public string resetForegroundBackground()
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{
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return [ascii_color_code].idup;
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return [ControlCode.AsciiColor].idup;
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}
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// TODO: consider removing praghma(inline), not a bad thing to have though
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@ -177,7 +191,7 @@ public string resetForegroundBackground()
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pragma(inline)
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public string bold(string text)
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{
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return bold_code~text~bold_code;
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return ControlCode.Bolden~text~ControlCode.Bolden;
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}
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/**
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@ -191,7 +205,7 @@ public string bold(string text)
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pragma(inline)
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public string italics(string text)
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{
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return italic_code~text~italic_code;
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return ControlCode.Italic~text~ControlCode.Italic;
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}
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/**
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@ -205,7 +219,7 @@ public string italics(string text)
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pragma(inline)
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public string underline(string text)
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{
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return underline_code~text~underline_code;
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return ControlCode.Underline~text~ControlCode.Underline;
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}
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/**
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@ -219,7 +233,7 @@ public string underline(string text)
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pragma(inline)
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public string strikethrough(string text)
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{
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return strikethrough_code~text~strikethrough_code;
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return ControlCode.Strikethrough~text~ControlCode.Strikethrough;
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}
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/**
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@ -233,5 +247,5 @@ public string strikethrough(string text)
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pragma(inline)
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public string monospace(string text)
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{
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return monospace_code~text~monospace_code;
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return ControlCode.Monospace~text~ControlCode.Monospace;
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}
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