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dnetd_old/source/dnetd/dconnection.d

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/**
* dconnection
*
* Client/server connection handler spawned
* by socket connection dequeue loop.
*
* Handles all interactions between
* the server and the specific client/server.
*/
module dnetd.dconnection;
import core.thread : Thread;
import std.socket : Socket;
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import bmessage;
import tristanable.encoding : DataMessage;
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public class DConnection : Thread
{
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/**
* Connection information
*/
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private Socket socket;
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private bool hasAuthed;
/* Reserved tag for push notifications */
private long notificationTag = 0;
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this(Socket socket)
{
/* Set the function to be called on thread start */
super(&worker);
/* Set the socket */
this.socket = socket;
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/* Initialize the tagging facility */
initTagger();
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/* Start the connection handler */
start();
}
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/**
* Initializes tristanable
* TODO: Implemet me (also tristanable needs reserved tags first)
*/
private void initTagger()
{
}
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/**
* Byte dequeue loop
*/
private void worker()
{
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/* Received bytes (for bformat) */
byte[] receivedBytes;
/* Received message */
DataMessage receivedMessage;
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while(true)
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{
/**
* Block to receive a bformat message
*
* (Does decoding for bformat too)
*/
bool status = receiveMessage(socket, receivedBytes);
/* TODO: Check status */
/* Decode the tristanable message (tagged message) */
receivedMessage = DataMessage.decode(receivedBytes);
/* TODO: Tristanable needs reserved-tag support (client-side concern) */
}
}
/**
* Process the received message
*/
private void process(DataMessage message)
{
/* Get the command byte */
byte commandByte = message.data[0];
/* If `auth` command */
if(commandByte == 0 && !hasAuthed)
{
}
/* If `link` command */
else if(commandByte == 1 && !hasAuthed)
{
}
/* TODO: Handle this case */
else
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{
}
}
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/**
*
*/
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}