Introduction
What are structs? In T a Struct is a user-defined type which associates several fields toghether however, unlike C, structs in T can have a set of functions associated with them as well.
The syntax for declaring a struct with name <name>
, and some fields <field1>
, <field2>
with the types <type1>
, type2>
respectively is as follows:
struct <name>
{
<type1> <field1>;
<type2> <field2>;
}
Note: Assignments to these variables within the struct’s body is not allowed.
Example
Perhaps we want a simple struct that associates a name, age and gender together to represent a Person, then we can declare such a struct as follows:
struct Person
{
char* name;
ubyte age;
ubyte gender;
}
Member functions
One can also define a struct to have certain functions associated with it that will operate on its data without having to refer to it directly in the source code. The syntac for a member function with return type <returnType>
, name <funcName>
, of a struct is (along with our previous struct) as follows:
struct <name>
{
<type1> <field1>;
<type2> <field2>;
<returnType> <funcName>()
{
return <instanceOfReturnType>;
}
}
Example
TODO: Add some text here describing it
struct structTest
{
int j;
int j;
void pdsjhfjdsf(int j)
{
}
void pdsjhfjdsf(int j)
{
}
}
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