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module compiler.typecheck.core ;
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import compiler.symbols.check ;
import compiler.symbols.data ;
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import std.conv : to ;
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import std.string ;
import std.stdio ;
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import gogga ;
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import compiler.parsing.core ;
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import compiler.typecheck.resolution ;
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import compiler.typecheck.exceptions ;
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/ * *
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* The Parser only makes sure syntax
* is adhered to ( and , well , partially )
* as it would allow string + string
* for example
*
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* /
public final class TypeChecker
{
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private Module modulle ;
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/* The name resolver */
private Resolver resolver ;
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public Module getModule ( )
{
return modulle ;
}
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this ( Module modulle )
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{
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this . modulle = modulle ;
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resolver = new Resolver ( this ) ;
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beginCheck ( ) ;
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}
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private void beginCheck ( )
{
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/ * *
* Make sure there are no name collisions anywhere
* in the Module with an order of precedence of
* Classes being declared before Functions and
* Functions before Variables
* /
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checkContainer ( modulle ) ; /* TODO: Rename checkContainerCollision */
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/* TODO: Now that everything is defined, no collision */
/* TODO: Do actual type checking and declarations */
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checkClassInherit ( modulle ) ;
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}
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private void checkClassInherit ( Container c )
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{
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/* Get all types (Clazz so far) */
Clazz [ ] classTypes ;
foreach ( Statement statement ; c . getStatements ( ) )
{
if ( statement ! is null & & cast ( Clazz ) statement )
{
classTypes ~ = cast ( Clazz ) statement ;
}
}
/* Process each Clazz */
foreach ( Clazz clazz ; classTypes )
{
/* Get the current class's parent */
string [ ] parentClasses = clazz . getInherit ( ) ;
gprintln ( "Class: " ~ clazz . getName ( ) ~ ": ParentInheritList: " ~ to ! ( string ) ( parentClasses ) ) ;
/* Try resolve all of these */
foreach ( string parent ; parentClasses )
{
/* Find the named entity */
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Entity namedEntity ;
/* Check if the name is rooted */
string [ ] dotPath = split ( parent , '.' ) ;
gprintln ( dotPath . length ) ;
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/* Resolve the name */
namedEntity = resolver . resolveBest ( c , parent ) ;
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/* If the entity exists */
if ( namedEntity )
{
/* Check if it is a Class, if so non-null */
Clazz parentEntity = cast ( Clazz ) namedEntity ;
/* Only inherit from class or (TODO: interfaces) */
if ( parentEntity )
{
/* Make sure it is not myself */
if ( parentEntity ! = clazz )
{
/* TODO: Add loop checking here */
}
else
{
Parser . expect ( "Cannot inherit from self" ) ;
}
}
/* Error */
else
{
Parser . expect ( "Can only inherit from classes" ) ;
}
}
/* If the entity doesn't exist then it is an error */
else
{
Parser . expect ( "Could not find any entity named " ~ parent ) ;
}
}
}
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/* Once processing is done, apply recursively */
foreach ( Clazz clazz ; classTypes )
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{
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checkClassInherit ( clazz ) ;
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}
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}
private void checkClasses ( Container c )
{
/ * *
* Make sure no duplicate types ( classes ) defined
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* within same Container
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* /
checkClassNames ( c ) ;
/ * *
* Now that everything is neat and tidy
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* let ' s check class properties like inheritance
* names
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* /
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checkClassInherit ( c ) ;
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}
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/ * *
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* Given a Container `c` this will check all
* members of said Container and make sure
* none of them have a name that conflicts
* with any other member in said Container
* nor uses the same name AS the Container
* itself .
*
* Errors are printed when a member has a name
* of a previously defined member
*
* Errors are printed if the memeber shares a
* name with the container
*
* If the above 2 are false then a last check
* happens to check if the current Entity
* that just passed these checks is itself a
* Container , if not , then we do nothing and
* go onto processing the next Entity that is
* a member of Container `c` ( we stay at the
* same level ) , HOWEVER if so , we then recursively
* call `checkContainer` on said Entity and the
* logic above applies again
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* /
private void checkContainer ( Container c )
{
/ * *
* Get all Entities of the Container with order Clazz , Function , Variable
* /
Entity [ ] entities = getContainerMembers ( c ) ;
gprintln ( "checkContainer(C): " ~ to ! ( string ) ( entities ) ) ;
foreach ( Entity entity ; entities )
{
/ * *
* If the current entity ' s name matches the container then error
* /
if ( cmp ( c . getName ( ) , entity . getName ( ) ) = = 0 )
{
string containerPath = resolver . generateName ( modulle , c ) ;
string entityPath = resolver . generateName ( modulle , entity ) ;
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throw new CollidingNameException ( this , c , entity ) ;
//Parser.expect("Cannot have entity \""~entityPath~"\" with same name as container \""~containerPath~"\"");
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}
/ * *
* If there are conflicting names within the current container
* ( this takes precedence into account based on how `entities`
* is generated )
* /
else if ( findPrecedence ( c , entity . getName ( ) ) ! = entity )
{
string preExistingEntity = resolver . generateName ( modulle , findPrecedence ( c , entity . getName ( ) ) ) ;
string entityPath = resolver . generateName ( modulle , entity ) ;
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throw new CollidingNameException ( this , findPrecedence ( c , entity . getName ( ) ) , entity ) ;
//Parser.expect("Cannot have entity \""~entityPath~"\" with same name as entity \""~preExistingEntity~"\" within same container");
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}
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/ * *
* Otherwise this Entity is fine
* /
else
{
string fullPath = resolver . generateName ( modulle , entity ) ;
string containerNameFullPath = resolver . generateName ( modulle , c ) ;
gprintln ( "Entity \"" ~ fullPath ~ "\" is allowed to be defined within container \"" ~ containerNameFullPath ~ "\"" ) ;
/ * *
* Check if this Entity is a Container , if so , then
* apply the same round of checks within it
* /
Container possibleContainerEntity = cast ( Container ) entity ;
if ( possibleContainerEntity )
{
checkContainer ( possibleContainerEntity ) ;
}
}
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}
}
/ * *
* Returns container members in order of
* Clazz , Function , Variable
* /
private Entity [ ] getContainerMembers ( Container c )
{
/* Entities */
Entity [ ] entities ;
/* Get all classes */
foreach ( Statement statement ; c . getStatements ( ) )
{
if ( statement ! is null & & cast ( Clazz ) statement )
{
entities ~ = cast ( Clazz ) statement ;
}
}
/* Get all functions */
foreach ( Statement statement ; c . getStatements ( ) )
{
if ( statement ! is null & & cast ( Function ) statement )
{
entities ~ = cast ( Function ) statement ;
}
}
/* Get all variables */
foreach ( Statement statement ; c . getStatements ( ) )
{
if ( statement ! is null & & cast ( Variable ) statement )
{
entities ~ = cast ( Variable ) statement ;
}
}
return entities ;
}
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/ * *
* Finds the first occurring Entity with the provided
* name based on Classes being searched , then Functions
* and lastly Variables
* /
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public Entity findPrecedence ( Container c , string name )
{
foreach ( Entity entity ; getContainerMembers ( c ) )
{
/* If we find matching entity names */
if ( cmp ( entity . getName ( ) , name ) = = 0 )
{
return entity ;
}
}
return null ;
}
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/ * *
* Starting from a Container c this makes sure
* that all classes defined within that container
* do no clash name wise
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*
* Make this general , so it checks all Entoties
* within container , starting first with classes
* then it should probably mark them , this will
* be so we can then loop through all entities
* including classes , of container c and for
* every entity we come across in c we make
* sure it doesn ' t have a name of something that
* is marked
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* /
private void checkClassNames ( Container c )
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{
/* Get all types (Clazz so far) */
Clazz [ ] classTypes ;
foreach ( Statement statement ; c . getStatements ( ) )
{
if ( statement ! is null & & cast ( Clazz ) statement )
{
classTypes ~ = cast ( Clazz ) statement ;
}
}
/* Declare each type */
foreach ( Clazz clazz ; classTypes )
{
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// gprintln("Name: "~resolver.generateName(modulle, clazz));
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/ * *
* Check if the first class found with my name is the one being
* processed , if so then it is fine , if not then error , it has
* been used ( that identifier ) already
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*
* TODO : We cann add a check here to not allow containerName = = clazz
* TODO : Call resolveUp as we can then stop class1 . class1 . class1
* Okay top would resolve first part but class1 . class2 . class1
* would not be caught by that
*
* TODO : This will meet inner clazz1 first , we need to do another check
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* /
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if ( resolver . resolveUp ( c , clazz . getName ( ) ) ! = clazz )
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{
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Parser . expect ( "Cannot define class \"" ~ resolver . generateName ( modulle , clazz ) ~ "\" as one with same name, \"" ~ resolver . generateName ( modulle , resolver . resolveUp ( c , clazz . getName ( ) ) ) ~ "\" exists in container \"" ~ resolver . generateName ( modulle , c ) ~ "\"" ) ;
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}
else
{
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/* Get the current container's parent container */
Container parentContainer = c . parentOf ( ) ;
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/* Don't allow a class to be named after it's container */
// if(!parentContainer)
// {
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if ( cmp ( c . getName ( ) , clazz . getName ( ) ) = = 0 )
{
Parser . expect ( "Class \"" ~ resolver . generateName ( modulle , clazz ) ~ "\" cannot be defined within container with same name, \"" ~ resolver . generateName ( modulle , c ) ~ "\"" ) ;
}
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/* TODO: Loop througn Container ENtitys here */
/* Make sure that when we call findPrecedence(entity) == current entity */
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// }
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/* TODO: We allow shaddowing so below is disabled */
/* TODO: We should however use the below for dot-less resolution */
// /* Find the name starting in upper cotainer */
// Entity clazzAbove = resolveUp(parentContainer, clazz.getName());
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// if(!clazzAbove)
// {
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// }
// else
// {
// Parser.expect("Name in use abpve us, bad"~to!(string)(clazz));
// }
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/ * If the Container ' s parent container is Module then we can have
/* TODO: Check that it doesn;t equal any class up the chain */
/* TODO: Exclude Module from this */
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// /* Still check if there is something with our name above us */
// Container parentContainer = c.parentOf();
// /* If at this level container we find duplicate */
// if(resolveUp(parentContainer, clazz.getName()))
// {
// Parser.expect("Class with name "~clazz.getName()~" defined in class "~c.getName());
// }
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}
}
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/ * *
* TODO : Now we should loop through each class and do the same
* so we have all types defined
* /
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//gprintln("Defined classes: "~to!(string)(Program.getAllOf(new Clazz(""), cast(Statement[])marked)));
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/ * *
* By now we have confirmed that within the current container
* there are no classes defined with the same name
*
* We now check each Class recursively , once we are done
* we mark the class entity as "ready" ( may be referenced )
* /
foreach ( Clazz clazz ; classTypes )
{
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gprintln ( "Check recursive " ~ to ! ( string ) ( clazz ) , DebugType . WARNING ) ;
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/* Check the current class's types within */
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checkClassNames ( clazz ) ;
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// checkClassInherit(clazz);
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}
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/*Now we should loop through each class */
/* Once outerly everything is defined we can then handle class inheritance names */
/* We can also then handle refereces between classes */
// gprintln("checkTypes: ")
}
/* TODO clazz_21_211 , crashes */
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private bool isNameInUse ( Container relative , string name )
{
return resolver . resolveBest ( relative , name ) ! is null ;
}
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/ * *
* Initialization order
* /
/ * *
* Example :
*
*
* int a ;
* int b = a ;
* int c = b ;
* Reversing must not work
*
* Only time it can is if the path is to something in a class as those should
* be initialized all before variables
* /
private void process ( Statement [ ] statements )
{
/* Go through each entity and check them */
/* TODO: Starting with x, if `int x = clacc.class.class.i` */
/* TODO: Then we getPath from the assignment aexpressiona nd eval it */
/ * *
* TODO : The variable there cannot rely on x without it being initted , hence
* need for global list of declared variables
* /
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}
/* Test name resolution */
unittest
{
//assert()
}
/* TODO: We need a duplicate detector, maybe do this in Parser, in `parseBody` */
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// public Entity isValidEntityTop(string path)
// {
// /* module.x same as x */
// if(cmp(path, "") == 0)
// }
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/* TODO: Do elow functio n */
/* TODO: I also need something to get all entities with same name */
public bool entityCmp ( Entity lhs , Entity rhs )
{
/* TODO: Depends on Entity */
/* If lhs and rhs are variables then if lhs came before rhs this is true */
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return true ;
}
/ * *
* Given a Container like a Module or Class and a path
* this will search from said container to find the Entity
* at the given path
*
* If you give it class_1 and path class_1 . x or x
* they both should return the same Entity
* /
public Entity getEntity ( Container container , string path )
{
/* Get the Container's name */
string containerName = container . getName ( ) ;
/* Check to see if the first item is the container's name */
string [ ] pathItems = split ( path , '.' ) ;
if ( cmp ( pathItems [ 0 ] , containerName ) = = 0 )
{
/* If so, then remove it */
path = path [ indexOf ( path , '.' ) + 1. . path . length ] ;
}
/* Search for the Entity */
return isValidEntity ( container . getStatements ( ) , path ) ;
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}
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/* Path: clazz_2_1.class_2_2 */
public Entity isValidEntity ( Statement [ ] startingPoint , string path )
{ /* The entity found with the matching name at the end of the path */
// Entity foundEntity;
/* Go through each Statement and look for Entity's */
foreach ( Statement curStatement ; startingPoint )
{
/* Only look for Entitys */
if ( cast ( Entity ) curStatement ! is null )
{
/* Current entity */
Entity curEntity = cast ( Entity ) curStatement ;
/* Make sure the root of path matches current entity */
string [ ] name = split ( path , "." ) ;
/* If root does not match current entity, skip */
if ( cmp ( name [ 0 ] , curEntity . getName ( ) ) ! = 0 )
{
continue ;
}
// writeln("warren g had to regulate");
/ * *
* Check if the name fully matches this entity ' s name
*
* If so , return it , a match has been found
* /
if ( cmp ( path , curEntity . getName ( ) ) = = 0 )
{
return curEntity ;
}
/ * *
* Or recurse
* /
else
{
string newPath = path [ indexOf ( path , '.' ) + 1. . path . length ] ;
/* In this case it must be some sort of container */
if ( cast ( Container ) curEntity )
{
Container curContainer = cast ( Container ) curEntity ;
/* Get statements */
Statement [ ] containerStatements = curContainer . getStatements ( ) ;
/* TODO: Consider accessors? Here, Parser, where? */
return isValidEntity ( containerStatements , newPath ) ;
}
/* If not, error , semantics */
else
{
return null ;
}
}
}
}
return null ;
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}
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/ * *
* This function will walk , recursively , through
* each Statement at the top - level and generate
* names of declared items in a global array
*
* This is top - level , iterative then recursive within
* each iteration
*
* The point of this is to know of all symbols
* that exist so that we can do a second pass
* and see if symbols in use ( declaration does
* not count as "use" ) are infact valid references
* /
public void nameResolution ( )
{
string [ ] names ;
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foreach ( Statement statement ; Program . getAllOf ( new Statement ( ) , modulle . getStatements ( ) ) )
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{
/* TODO: Add container name */
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/* TODO: Make sure all Entity type */
string containerName = ( cast ( Entity ) statement ) . getName ( ) ;
names ~ = containerName ;
string [ ] receivedNameSet = resolveNames ( containerName , statement ) ;
names ~ = receivedNameSet ;
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}
}
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private string [ ] resolveNames ( string root , Statement statement )
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{
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/* If the statement is a variable then return */
if ( typeid ( statement ) = = typeid ( Variable ) )
{
return null ;
}
/* If it is a class */
else if ( typeid ( statement ) = = typeid ( Clazz ) )
{
/* Get class's identifiers */
}
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return null ;
}
public void check ( )
{
checkDuplicateTopLevel ( ) ;
/* TODO: Process globals */
/* TODO: Process classes */
/* TODO: Process functions */
}
/ * *
* Ensures that at the top - level there are no duplicate names
* /
private bool checkDuplicateTopLevel ( )
{
import misc.utils ;
/* List of names travsersed so far */
string [ ] names ;
/* Add all global variables */
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foreach ( Variable variable ; Program . getAllOf ( new Variable ( null , null ) , modulle . getStatements ( ) ) )
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{
string name = variable . getName ( ) ;
if ( isPresent ( names , name ) )
{
Parser . expect ( "Bruh duplicate var" ~ name ) ;
}
else
{
names ~ = variable . getName ( ) ;
}
}
return true ;
}
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}
unittest
{
/* TODO: Add some unit tests */
import std.file ;
import std.stdio ;
import compiler.lexer ;
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import compiler.parsing.core ;
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// isUnitTest = true;
string sourceFile = "source/tlang/testing/basic1.t" ;
File sourceFileFile ;
sourceFileFile . open ( sourceFile ) ; /* TODO: Error handling with ANY file I/O */
ulong fileSize = sourceFileFile . size ( ) ;
byte [ ] fileBytes ;
fileBytes . length = fileSize ;
fileBytes = sourceFileFile . rawRead ( fileBytes ) ;
sourceFileFile . close ( ) ;
/* TODO: Open source file */
string sourceCode = cast ( string ) fileBytes ;
// string sourceCode = "hello \"world\"|| ";
//string sourceCode = "hello \"world\"||"; /* TODO: Implement this one */
// string sourceCode = "hello;";
Lexer currentLexer = new Lexer ( sourceCode ) ;
currentLexer . performLex ( ) ;
Parser parser = new Parser ( currentLexer . getTokens ( ) ) ;
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Module modulle = parser . parse ( ) ;
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TypeChecker typeChecker = new TypeChecker ( modulle ) ;
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typeChecker . check ( ) ;
/* Test first-level resolution */
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assert ( cmp ( typeChecker . isValidEntity ( modulle . getStatements ( ) , "clazz1" ) . getName ( ) , "clazz1" ) = = 0 ) ;
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/* Test n-level resolution */
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assert ( cmp ( typeChecker . isValidEntity ( modulle . getStatements ( ) , "clazz_2_1.clazz_2_2" ) . getName ( ) , "clazz_2_2" ) = = 0 ) ;
assert ( cmp ( typeChecker . isValidEntity ( modulle . getStatements ( ) , "clazz_2_1.clazz_2_2.j" ) . getName ( ) , "j" ) = = 0 ) ;
assert ( cmp ( typeChecker . isValidEntity ( modulle . getStatements ( ) , "clazz_2_1.clazz_2_2.clazz_2_2_1" ) . getName ( ) , "clazz_2_2_1" ) = = 0 ) ;
assert ( cmp ( typeChecker . isValidEntity ( modulle . getStatements ( ) , "clazz_2_1.clazz_2_2" ) . getName ( ) , "clazz_2_2" ) = = 0 ) ;
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/* Test invalid access to j treating it as a Container (whilst it is a Variable) */
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assert ( typeChecker . isValidEntity ( modulle . getStatements ( ) , "clazz_2_1.clazz_2_2.j.p" ) is null ) ;
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}