module eventy.event; /** * Event * * An Event represents a trigger for a given signal(s) * handlers which associate with the given typeID * * It can optionally take a payload with it as well */ public class Event { /** * Creates a new Event, optionally taking with is a * payload */ this(ulong typeID, ubyte[] payload = null) { this.id = typeID; this.payload = payload; } ulong id; ubyte[] payload; }