mirror of https://github.com/deavmi/eventy.git
Added some methods
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a7a3a09564
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@ -8,6 +8,34 @@ import std.container.dlist;
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import core.sync.mutex : Mutex;
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import core.thread : Thread;
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import std.stdio;
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/* TODO: Move elsewhere, this thing thinks it's a delegate in the unit test, idk why */
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void runner(Event e)
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{
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import std.stdio;
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writeln(e);
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writeln("fdhjhfdjhfdjk");
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}
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unittest
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{
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Engine engine = new Engine();
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engine.start();
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engine.addQueue(1);
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Signal j = new Signal([1], &runner);
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engine.addSignalHandler(j);
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Event eTest = new Event(1);
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engine.push(eTest);
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writeln("naai");
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}
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/**
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* Engine
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*
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@ -18,7 +46,7 @@ import core.thread : Thread;
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* handlers, add signal handlers, among many
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* other things
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*/
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public final class Engine
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public final class Engine : Thread
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{
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/* TODO: Or use a queue data structure */
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private DList!(Queue) queues;
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@ -30,10 +58,23 @@ public final class Engine
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this()
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{
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super(&run);
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queueLock = new Mutex();
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handlerLock = new Mutex();
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}
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public void addSignalHandler(Signal e)
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{
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/* Lock the signal-set */
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handlerLock.lock();
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/* Add the new handler */
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handlers.insert(e);
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/* Unlock the signal-set */
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handlerLock.unlock();
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}
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/**
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* Event loop
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*/
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@ -47,7 +88,7 @@ public final class Engine
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queueLock.lock();
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foreach(Queue queue; queues)
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{
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{
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/* If the queue has evenets queued */
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if(queue.hasEvents())
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{
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@ -55,9 +96,12 @@ public final class Engine
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/* Pop the first Event */
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Event headEvent = queue.popEvent();
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/* Get all signal-handlers for this event type */
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Signal[] handlersMatched = getSignalsForEvent(headEvent);
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/* Dispatch the signal handlers */
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dispatch(handlersMatched, headEvent);
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}
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}
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@ -118,7 +162,10 @@ public final class Engine
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/* Find all handlers matching */
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foreach(Signal signal; handlers)
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{
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matchedHandlers ~= signal;
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if(signal.handles(e.id))
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{
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matchedHandlers ~= signal;
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}
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}
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/* Unlock the signal-set */
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@ -144,6 +191,21 @@ public final class Engine
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}
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}
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public void addQueue(ulong id)
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{
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/* Create a new queue with the given id */
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Queue newQueue = new Queue(id);
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/* Lock the queue collection */
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queueLock.lock();
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/* TODO: Check for duplicate queue */
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queues.insert(newQueue);
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/* Unlock the queue collection */
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queueLock.unlock();
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}
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public Queue findQueue(ulong id)
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{
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/* Lock the queue collection */
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