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---
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title: New site
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author: Tristan B. Kildaire
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date: 2021-06-14
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---
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||||
|
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Not a big post at all but we now have a new site! Hope you enjoy it!
|
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Configuring
|
||||
===========
|
||||
|
||||
This chapter will help you configure your _unrealircd_ daemon for linking into the BonoboNET IRC network.
|
||||
|
||||
## Initial configuration
|
||||
|
||||
You will need to contact an admin of BNET:
|
||||
|
||||
1. `deavmi` (deavmi@redxen.eu)
|
||||
2. `rany` (ranycrxn@riseup.net)
|
||||
|
||||
This will be so you can acquire the following:
|
||||
|
||||
1. `sid`
|
||||
* This is your server ID which must be unique within the IRC network which is why you need to contact a network leader
|
||||
|
||||
### Includes
|
||||
|
||||
The _Includes_ section is just to bring in some needed configuration files that make sense to be seperated (for reasons of
|
||||
modularity)
|
||||
|
||||
```
|
||||
include "modules.default.conf";
|
||||
|
||||
include "help/help.conf";
|
||||
include "badwords.conf";
|
||||
//include "spamfilter.conf";
|
||||
include "operclass.default.conf";
|
||||
```
|
||||
|
||||
### Server information
|
||||
|
||||
You must now add the following block to your config:
|
||||
|
||||
```
|
||||
me {
|
||||
name "<name>";
|
||||
info "<description>";
|
||||
sid "<sid>";
|
||||
}
|
||||
```
|
||||
|
||||
Please fill in the following:
|
||||
|
||||
1. `sid "<sid>"`
|
||||
* Where `<sid>` is the server Id you got from one of the network leader's earlier
|
||||
2. `info "<description>"`
|
||||
* Where `<description>` can be a short little description of your server
|
||||
* Example: `This is my London-based IRC node`
|
||||
3. `name "<name>"`
|
||||
* Where `<name>` is the name of your server
|
||||
* This should be something that ends in `.bnet`
|
||||
* Example: `myCoolServer.bnet`
|
||||
* Save this for later, as you will need it when linking with others
|
||||
|
||||
### Administrator information
|
||||
|
||||
You must now add the following block to your config:
|
||||
|
||||
**TODO: Fgigure out what to do with this configurarion*
|
||||
|
||||
```
|
||||
admin {
|
||||
"adam smith";
|
||||
"adam smith";
|
||||
"capitalismispoggers@cia.gov";
|
||||
}
|
||||
```
|
||||
|
||||
### Classes
|
||||
|
||||
Classes allow one to affect certain attributes of certain types of connections. For example, we may
|
||||
want to change the amount of servers that can link to us from a certain IP address, this would be
|
||||
manipulated in the `servers` class. However, we may also want to manioulate, perhaps, how many
|
||||
clients may connect to the server, this would be manipulated in the `clients` class. We pretty much
|
||||
go with thr default here for both _servers_ and _clients_.
|
||||
|
||||
#### Client and Server classes
|
||||
|
||||
Configure the clients and servers classes.
|
||||
|
||||
```
|
||||
/* Client class with good defaults */
|
||||
class clients {
|
||||
pingfreq 90;
|
||||
maxclients 1000;
|
||||
sendq 200k;
|
||||
recvq 8000;
|
||||
}
|
||||
|
||||
/* Server class with good defaults */
|
||||
class servers {
|
||||
pingfreq 60;
|
||||
connfreq 15; /* try to connect every 15 seconds */
|
||||
maxclients 10; /* max servers */
|
||||
sendq 20M;
|
||||
}
|
||||
```
|
||||
|
||||
#### Operator class
|
||||
|
||||
We also give _operators_ higher priveleges (within their own class):
|
||||
|
||||
```
|
||||
/* Special class for IRCOps with higher limits */
|
||||
class opers {
|
||||
pingfreq 90;
|
||||
maxclients 50;
|
||||
sendq 1M;
|
||||
recvq 8000;
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Allow blocks
|
||||
|
||||
The _allow blocks_ section is where we configure, depending on the _source IP address_, which class
|
||||
should apply to those connections and also how many connections per each connection (IP address) are
|
||||
allowed.
|
||||
|
||||
```
|
||||
allow {
|
||||
ip *@*;
|
||||
class clients;
|
||||
maxperip 30;
|
||||
}
|
||||
```
|
||||
|
||||
You may change the following:
|
||||
|
||||
1. `maxperip <arg>`
|
||||
* You ay set `<arg>` to whatever number you want to limit how many connections per each IP which matches the mask may connect
|
||||
|
||||
---
|
||||
|
||||
### Operator configuration
|
||||
|
||||
You may now conifgure the operator for this server:
|
||||
|
||||
```
|
||||
oper <name> {
|
||||
class opers;
|
||||
mask *@*;
|
||||
password "<password>";
|
||||
operclass netadmin;
|
||||
swhois "<desription>";
|
||||
vhost netadmin.bnet;
|
||||
}
|
||||
```
|
||||
|
||||
Please configure the following:
|
||||
|
||||
1. `oper <name>`
|
||||
* Here you may set `<name>` to the username (_nick_) to the nickname for the operator
|
||||
2. TODO: Mask
|
||||
3. `password "<password>"`
|
||||
* Set the `<password>` to the password that will be used to login as operator `<name>`
|
||||
4. `swhois "<description>"`
|
||||
* Set the `<description>` here to what will be your description
|
||||
|
||||
---
|
||||
|
||||
### Sockets
|
||||
|
||||
Here we configure the addresses for the several sockets that will be listening for client connections
|
||||
and server connections.
|
||||
|
||||
#### Clients
|
||||
|
||||
Here we configure the client connections. We will allow connections (palintext) on port `6667` and TLS
|
||||
connections (secured connections) on port `6697`. Both will listen on all IP addresses.
|
||||
|
||||
```
|
||||
listen {
|
||||
ip *;
|
||||
port 6667;
|
||||
}
|
||||
|
||||
listen {
|
||||
ip *;
|
||||
port 6697;
|
||||
options { tls; }
|
||||
}
|
||||
```
|
||||
|
||||
#### Servers
|
||||
|
||||
Here we configure the server connections. We will allow servers to only connect on port `6900` and using TLS
|
||||
only.
|
||||
|
||||
```
|
||||
listen {
|
||||
ip *;
|
||||
port 6900;
|
||||
options { tls; serversonly; }
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Network
|
||||
|
||||
We now need to configure some network parameters.
|
||||
|
||||
```
|
||||
/* Network configuration */
|
||||
set {
|
||||
network-name "BonoboNET";
|
||||
default-server "reddawn648.bnet";
|
||||
services-server "services.bnet";
|
||||
//stats-server "";
|
||||
help-channel "#Help";
|
||||
hiddenhost-prefix "Clk";
|
||||
prefix-quit "Quit";
|
||||
|
||||
/* Cloak keys should be the same at all servers on the network.
|
||||
* They are used for generating masked hosts and should be kept secret.
|
||||
* The keys should be 3 random strings of 50-100 characters
|
||||
* and must consist of lowcase (a-z), upcase (A-Z) and digits (0-9).
|
||||
* HINT: On *NIX, you can run './unrealircd gencloak' in your shell to let
|
||||
* UnrealIRCd generate 3 random strings for you.
|
||||
*/
|
||||
cloak-keys {
|
||||
"<cloak1>";
|
||||
"<cloak2>";
|
||||
"<cloak3>";
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
You need to update the following parts:
|
||||
|
||||
1. `<cloak1>`
|
||||
* Set `<cloak1>` to the first cloak key
|
||||
2. `<cloak2>`
|
||||
* Set `<cloak2>` to the first cloak key
|
||||
3. `<cloak3>`
|
||||
* Set `<cloak3>` to the first cloak key
|
||||
|
||||
You would have obtained these from one of the network leaders.
|
||||
|
||||
---
|
||||
|
||||
## Connection management
|
||||
|
||||
We may want to throttle users who reconnect to fast and so forth. Unrealircd provides a nice mechanism for this based on
|
||||
the user's reputation.
|
||||
|
||||
```
|
||||
/*
|
||||
* The following will configure connection throttling of "unknown users".
|
||||
*
|
||||
* When UnrealIRCd detects a high number of users connecting from IP addresses
|
||||
* that have not been seen before, then connections from new IP's are rejected
|
||||
* above the set rate. For example at 10:60 only 10 users per minute can connect
|
||||
* that have not been seen before. Known IP addresses can always get in,
|
||||
* regardless of the set rate. Same for users who login using SASL.
|
||||
*
|
||||
* See also https://www.unrealircd.org/docs/Connthrottle for details.
|
||||
* Or just keep reading the default configuration settings below:
|
||||
*/
|
||||
|
||||
set {
|
||||
connthrottle {
|
||||
/* First we must configure what we call "known users".
|
||||
* By default these are users on IP addresses that have
|
||||
* a score of 24 or higher. A score of 24 means that the
|
||||
* IP was connected to this network for at least 2 hours
|
||||
* in the past month (or minimum 1 hour if registered).
|
||||
* The sasl-bypass option is another setting. It means
|
||||
* that users who authenticate to services via SASL
|
||||
* are considered known users as well.
|
||||
* Users in the "known-users" group (either by reputation
|
||||
* or by SASL) are always allowed in by this module.
|
||||
*/
|
||||
known-users {
|
||||
minimum-reputation-score 24;
|
||||
sasl-bypass yes;
|
||||
}
|
||||
|
||||
/* New users are all users that do not belong in the
|
||||
* known-users group. They are considered "new" and in
|
||||
* case of a high number of such new users connecting
|
||||
* they are subject to connection rate limiting.
|
||||
* By default the rate is 20 new local users per minute
|
||||
* and 30 new global users per minute.
|
||||
*/
|
||||
new-users {
|
||||
local-throttle 20:60;
|
||||
global-throttle 30:60;
|
||||
}
|
||||
|
||||
/* This configures when this module will NOT be active.
|
||||
* The default settings will disable the module when:
|
||||
* - The reputation module has been running for less than
|
||||
* a week. If running less than 1 week then there is
|
||||
* insufficient data to consider who is a "known user".
|
||||
* - The server has just been booted up (first 3 minutes).
|
||||
*/
|
||||
disabled-when {
|
||||
reputation-gathering 1w;
|
||||
start-delay 3m;
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Server-specific settings
|
||||
|
||||
Please add the following block for server-specific tweaks:
|
||||
|
||||
```
|
||||
/* Server specific configuration */
|
||||
set {
|
||||
kline-address "<email>"; /* e-mail or URL shown when a user is banned */
|
||||
modes-on-connect "+iw"; /* when users connect, they will get these user modes */
|
||||
modes-on-oper "+xws"; /* when someone becomes IRCOp they'll get these modes */
|
||||
modes-on-join "+nt"; /* default channel modes when a new channel is created */
|
||||
oper-auto-join "#opers"; /* IRCOps are auto-joined to this channel */
|
||||
options {
|
||||
hide-ulines; /* hide U-lines in /MAP and /LINKS */
|
||||
show-connect-info; /* show "looking up your hostname" messages on connect */
|
||||
}
|
||||
|
||||
maxchannelsperuser 255; /* maximum number of channels a user may /JOIN */
|
||||
|
||||
/* The minimum time a user must be connected before being allowed to
|
||||
* use a QUIT message. This will hopefully help stop spam.
|
||||
*/
|
||||
anti-spam-quit-message-time 10s;
|
||||
|
||||
/* Or simply set a static quit, meaning any /QUIT reason is ignored */
|
||||
/* static-quit "Client quit"; */
|
||||
|
||||
/* static-part does the same for /PART */
|
||||
/* static-part yes; */
|
||||
|
||||
/* Flood protection */
|
||||
anti-flood {
|
||||
nick-flood 3:60; /* 3 nick changes per 60 seconds (the default) */
|
||||
connect-flood 3:60; /* 3 connection attempts per 60 seconds (the default) */
|
||||
away-flood 4:120; /* 4 times per 2 minutes you may use /AWAY (default) */
|
||||
}
|
||||
|
||||
/* Settings for spam filter */
|
||||
spamfilter {
|
||||
ban-time 1d; /* default duration of a *LINE ban set by spamfilter */
|
||||
ban-reason "Spam/Advertising"; /* default reason */
|
||||
virus-help-channel "#help"; /* channel to use for 'viruschan' action */
|
||||
/* except "#help"; channel to exempt from Spamfilter */
|
||||
}
|
||||
|
||||
/* Restrict certain commands.
|
||||
* See https://www.unrealircd.org/docs/Set_block#set::restrict-commands
|
||||
*/
|
||||
restrict-commands {
|
||||
list {
|
||||
connect-delay 60;
|
||||
exempt-identified yes;
|
||||
exempt-reputation-score 24;
|
||||
}
|
||||
invite {
|
||||
connect-delay 120;
|
||||
exempt-identified yes;
|
||||
exempt-reputation-score 24;
|
||||
}
|
||||
/* In addition to the ability to restrict any command,
|
||||
* such as shown above. There are also 4 special types
|
||||
* that you can restrict. These are "private-message",
|
||||
* "private-notice", "channel-message" and "channel-notice".
|
||||
* They are commented out (disabled) in this example:
|
||||
*/
|
||||
//private-message {
|
||||
// connect-delay 10;
|
||||
//}
|
||||
//private-notice {
|
||||
// connect-delay 10;
|
||||
//}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
Please set the following fields:
|
||||
|
||||
1. `kline-address "<email>";`
|
||||
* Set `<email>` to your e-mail address.
|
||||
* This will be used in k-line information messages to those who have been k-lined
|
||||
|
||||
---
|
||||
|
||||
## Services
|
||||
|
||||
We need to add some exceptional rules for the IRC network services run by rany:
|
||||
|
||||
```
|
||||
/* U-lines give other servers (even) more power/commands.
|
||||
* If you use services you must add them here.
|
||||
* NEVER put the name of an UnrealIRCd server here!!!
|
||||
*/
|
||||
ulines {
|
||||
services.bnet;
|
||||
}
|
||||
|
||||
/* With "aliases" you can create an alias like /SOMETHING to send a message to
|
||||
* some user or bot. They are usually used for services.
|
||||
*
|
||||
* We have a number of pre-set alias files, check out the alias/ directory.
|
||||
* As an example, here we include all aliases used for anope services.
|
||||
*/
|
||||
include "aliases/atheme.conf";
|
||||
|
||||
/* Ban nick names so they cannot be used by regular users */
|
||||
ban nick {
|
||||
mask "*C*h*a*n*S*e*r*v*";
|
||||
reason "Reserved for Services";
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Misc.
|
||||
|
||||
### Logging
|
||||
|
||||
You may want to enable sane defaults for the logging.
|
||||
|
||||
```
|
||||
/* This is a good default, it logs almost everything */
|
||||
log "ircd.log" {
|
||||
flags {
|
||||
oper;
|
||||
connects;
|
||||
server-connects;
|
||||
kills;
|
||||
errors;
|
||||
sadmin-commands;
|
||||
chg-commands;
|
||||
oper-override;
|
||||
tkl;
|
||||
spamfilter;
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Remaining things
|
||||
|
||||
Just a few more things to add:
|
||||
|
||||
```
|
||||
/* Here you can add a password for the IRCOp-only /DIE and /RESTART commands.
|
||||
* This is mainly meant to provide a little protection against accidental
|
||||
* restarts and server kills.
|
||||
*/
|
||||
drpass {
|
||||
restart "restart";
|
||||
die "die";
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## WebIRC (TODO: Move to own section)
|
||||
|
||||
If you wish to configure your server for access via a web-based IRC client then you will want to
|
||||
add the following blocks to your configuration file.
|
||||
|
||||
```
|
||||
// webirc
|
||||
webirc {
|
||||
mask 127.*.*.*;
|
||||
password "penisssssssIsCooooooolChangeThisLOL";
|
||||
};
|
||||
|
||||
except ban {
|
||||
mask 127.*.*.*;
|
||||
type { connect-flood; }; //blacklist; }; //unknown-data-flood; };
|
||||
};
|
||||
```
|
|
@ -0,0 +1,51 @@
|
|||
<center>
|
||||
|
||||
<img src="b_hash_logo.png" width=250 height=250>
|
||||
|
||||
BonoboNET
|
||||
=========
|
||||
|
||||
### _The community run IRC network for hackers_
|
||||
|
||||
</center>
|
||||
|
||||
---
|
||||
|
||||
## What is BonoboNET?
|
||||
|
||||
**BonoboNET** is an IRC or _Internet Relay Chat_ network that let's people and communities get togthether and chat in groups (_channels_) or in one-to-one conversations
|
||||
(_private messages_). The topics for discussion range from programming, to politics, networking and memes. All are welcome to join as long as they follow the [**Rules**](rules.md).
|
||||
The network is maintained by the community, especially these [People](people.md).
|
||||
|
||||
We have servers running all around the world and connecting is as easy as pointing your favourite IRC client to one of them listed on the [Servers](servers.md) page.
|
||||
|
||||
We offer Atheme-based services such as:
|
||||
|
||||
1. `ChanServ`
|
||||
* This let's you register and manage channels
|
||||
2. `NickServ`
|
||||
* This let's you register and manage your user account
|
||||
3. `HostServ`
|
||||
* This let's you change your hostmask associated with
|
||||
your logins
|
||||
|
||||
## Want to join us?
|
||||
|
||||
Come and login and then head on over to `#bnet` or `#general` and we can get you started with any further questions or just chit-chat.
|
||||
|
||||
Want to find some more rooms? Type `/list` to get a list of channels.
|
||||
|
||||
## Join our IRC network!
|
||||
|
||||
Getting connected is very easy to do. Simply head on over to our [Servers](servers.md) page
|
||||
to find a list of servers available which you can use to connect to our network!
|
||||
|
||||
Before you do so please make sure you [**read the rules**](rules.md).
|
||||
|
||||
---
|
||||
|
||||
![](irssi_motd.png)
|
||||
|
||||
<center>
|
||||
<i>The coolest kids on the block</i>
|
||||
</center>
|
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|
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Joining the network
|
||||
===================
|
||||
|
||||
We are always welcome to having more people join our IRC network by setting up new servers
|
||||
all around the world connected over a diverse selection of networks.
|
||||
|
||||
Follow the steps below to get linked in:
|
||||
|
||||
1. [Additional rules](peering.md)
|
||||
2. [Configuring unrealircd](configuring.md)
|
||||
3. [Setting the motd](motd.md)
|
||||
3. [Linking your node](linking.md)
|
|
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|
|||
Linking
|
||||
=======
|
||||
|
||||
We will now begin the process of linking your server with someone else. You firstly need to find
|
||||
a node operator willing to peer with you.
|
||||
|
||||
## Link blocks
|
||||
|
||||
### Your link block
|
||||
|
||||
You will need to generate a link block which you will provide to your node operator, this
|
||||
can be done via running:
|
||||
|
||||
```bash
|
||||
unrealircd genblock
|
||||
```
|
||||
|
||||
### Adding the link
|
||||
|
||||
You wil now need to add your **peer's** link block to your configuration.
|
||||
|
||||
---
|
||||
|
||||
## Tidying up
|
||||
|
||||
Once you have both swapped link blocks, reload your unrealircd daemon with the following
|
||||
command:
|
||||
|
||||
```bash
|
||||
unrealircd reload
|
||||
```
|
|
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|
|||
Motd
|
||||
====
|
||||
|
||||
Make sure your _message-of-the-day_ (motd) is set as follows:
|
||||
|
||||
```
|
||||
██████╗ ██████╗ ███╗ ██╗ ██████╗ ██████╗ ██████╗ ███╗ ██╗███████╗████████╗
|
||||
██╔══██╗██╔═══██╗████╗ ██║██╔═══██╗██╔══██╗██╔═══██╗ ████╗ ██║██╔════╝╚══██╔══╝
|
||||
██████╔╝██║ ██║██╔██╗ ██║██║ ██║██████╔╝██║ ██║ ██╔██╗ ██║█████╗ ██║
|
||||
██╔══██╗██║ ██║██║╚██╗██║██║ ██║██╔══██╗██║ ██║ ██║╚██╗██║██╔══╝ ██║
|
||||
██████╔╝╚██████╔╝██║ ╚████║╚██████╔╝██████╔╝╚██████╔╝██╗██║ ╚████║███████╗ ██║
|
||||
╚═════╝ ╚═════╝ ╚═╝ ╚═══╝ ╚═════╝ ╚═════╝ ╚═════╝ ╚═╝╚═╝ ╚═══╝╚══════╝ ╚═╝
|
||||
|
||||
=== Rules ===
|
||||
|
||||
We have a zero tolerance towards rule breaker, so make sure before you start using this network service that you read the rules. They are listed below:
|
||||
|
||||
Nothing illegal please, use your common sense.
|
||||
No pornography you degenerate.
|
||||
|
||||
You can find them here too: http://deavmi.assigned.network/projects/bonobonet/#rules/
|
||||
|
||||
=== Places to go, faces to meet ===
|
||||
|
||||
Some notable channels are listed below:
|
||||
|
||||
#general - for general discussion, essentially a lounge
|
||||
#programming - for the hackers
|
||||
#crxn - the CRXN network discussion channel
|
||||
#yggdrasil - Yggdrasil channel
|
||||
#werewolf - play a game of mafia/werewolf with some friends
|
||||
|
||||
=== More information ===
|
||||
|
||||
If you would like to find out more about the network, keep up-to-date with changes, find more servers for redundancy for your client or learn how to become a BNET node operator then head over to the website: http://deavmi.assigned.network/projects/bonobonet
|
||||
|
||||
=== Contact details ===
|
||||
|
||||
This server's operator: (*Fill in your name) ((*Fill in your email address))
|
||||
|
||||
Network officials:
|
||||
|
||||
Tristan B. Kildaire (deavmi@redxen.eu)
|
||||
Rany (ranycrxn@riseup.net)
|
||||
```
|
||||
|
||||
And then fill in the following:
|
||||
|
||||
1. `(*Fill in your name)`
|
||||
* This should be your name
|
||||
2. `(*Fill in your email address)`
|
||||
* This should be your email address
|
||||
|
||||
|
||||
Save this in `ircd.motd` or wherever you told unrealircd to look for your motd file.
|
|
@ -0,0 +1,12 @@
|
|||
Joining the network
|
||||
===================
|
||||
|
||||
We are always welcome to having more people join our IRC network by setting up new servers
|
||||
all around the world connected over a diverse selection of networks.
|
||||
|
||||
Follow the steps below to get linked in:
|
||||
|
||||
1. [Additional rules](peering.md)
|
||||
2. [Configuring unrealircd](configuring.md)
|
||||
3. [Setting the motd](motd.md)
|
||||
3. [Linking your node](linking.md)
|
|
@ -0,0 +1,2 @@
|
|||
Network
|
||||
=======
|
|
@ -0,0 +1,26 @@
|
|||
Peering
|
||||
=======
|
||||
|
||||
BonoboNET is very open to peering with new servers.
|
||||
|
||||
## Peering process
|
||||
|
||||
Below is a guide for peering your server onto BonoboNET.
|
||||
|
||||
### Peering rules
|
||||
|
||||
Make sure you abide by the normal rules as put out in [Rules](rules.md) and then the additional peering rules:
|
||||
|
||||
1. You will **NOT** run any services on the network.
|
||||
* `services.bnet` is the dedicated services host operated by `rany`
|
||||
2. You will not link any servers to the network without running it through `rany` or `deavmi` first
|
||||
3. You will update your configuration when requested
|
||||
4. You will be on the `#opers` and `#bnet` channels always
|
||||
5. You will use the following [motd](motd.md)
|
||||
|
||||
### Finding a peer
|
||||
|
||||
First you need to find someone who is already running a BonoboNET node and available for peering.
|
||||
|
||||
You will then notify either `rany` or `deavmi` and provide details on who you are and who you want to link with. The person
|
||||
you want to link with must follow this whole document as well as the others within this [section](join.md).
|
|
@ -0,0 +1,7 @@
|
|||
Rules
|
||||
=====
|
||||
|
||||
* Nothing illegal please, use your common sense.
|
||||
* No pornography you degenerate.
|
||||
|
||||
Zero-tolerance policy towards breaking the rules.
|
|
@ -0,0 +1,78 @@
|
|||
Servers
|
||||
=======
|
||||
|
||||
Below is a list of servers you can use your IRC client to connect to in order to join the BonoboNET network.
|
||||
|
||||
## Clearnet
|
||||
|
||||
List of clearnet-connected servers.
|
||||
|
||||
| Node | Address | Port |
|
||||
|-----------|-------------|----------|
|
||||
| lockdown.bnet | 2a04:5b81:2010::10 | 6667/6697 (TLS) |
|
||||
| reddawn648.bnet | 41.157.98.109 | 9006 |
|
||||
| minus.bnet | 2001:470:1f1d:723:dea6:32ff:fe0d:3444 | 6667/6697 (TLS) |
|
||||
|
||||
## CRXN
|
||||
|
||||
List of servers available over the CRXN network.
|
||||
|
||||
| Node | Address | Port |
|
||||
|-----------|-------------|----------|
|
||||
| lockdown.bnet | fd08:8441:e254::2 | 6667/6697 (TLS) |
|
||||
| reddawn648.bnet | fd96:21ef:a9ba::1 | 6667/6697 (TLS) |
|
||||
| rany.bnet | fdfb:1a20:a9bf::1 | 6667/6697 (TLS) |
|
||||
| minus.bnet | fdcf:25b5:8c10::1 | 6667/6697 (TLS) |
|
||||
| zhoreeq.bnet | fdf1:1dc1:f54d:1::1 | 6667 |
|
||||
| columbus.bnet | fd06:3184:2093:0:eff0:c986:ee2a:61b7 | 6667/6697 (TLS) |
|
||||
|
||||
## Tor
|
||||
|
||||
List of servers available over Tor network.
|
||||
|
||||
| Node | Address | Port |
|
||||
|-----------|-------------|----------|
|
||||
| lockdown.bnet | i2mfos7qecyzqsuy5kqfihjueql5hcee5c36q3r7an726k6a5gm5hgad.onion | 6667/6697 (TLS) |
|
||||
| reddawn648.bnet | 5miy5sqxdzpjhogohd4voclc22ktcgkyjww2rwgs6j7ygsa7tdai7cqd.onion | 6667/6697 (TLS) |
|
||||
| rany.bnet | jisbdrptvs334hebgrf5o4ojqvai3qkvh3aqr3tdwub2r5ihx72gcuid.onion | 6667/6697 (TLS) |
|
||||
|
||||
## Yggdrasil
|
||||
|
||||
List of servers available over the Yggdrasil network.
|
||||
|
||||
| Node | Address | Port |
|
||||
|-----------|-------------|----------|
|
||||
| lockdown.bnet | 200:ad55:3db7:b8cf:3aa8:664b:bca3:bd81 | 6667/6697 (TLS) |
|
||||
| reddawn648.bnet | 204:fb3e:d9e:9f20:7af1:27ab:6aed:df32 | 6667/6697 (TLS) |
|
||||
| zhoreeq.bnet | 215:15c:84e0:8dd5:7590:bfcd:61cf:cff7 | 6667 |
|
||||
| braveheart.bnet | 300:7232:2b0e:d6e9:216:3eff:fe3c:c82b | 6667/6697 (TLS) |
|
||||
| columbus.bnet | 200:e1ad:d2cf:7580:3d78:fce:4ff4:b618 | 6667/6697 (TLS) |
|
||||
|
||||
## CJDNS
|
||||
|
||||
List of servers available over the CJDNS network.
|
||||
|
||||
| Node | Address | Port |
|
||||
|-----------|-------------|----------|
|
||||
| lockdown.bnet | fc54:203d:baa7:5c08:152a:317c:4a2e:8c13 | 6667/6697 (TLS) |
|
||||
|
||||
## Lokinet
|
||||
|
||||
List of servers available over the Lokinet network.
|
||||
|
||||
| Node | Address | Port |
|
||||
|-----------|-------------|----------|
|
||||
| lockdown.bnet | 5yhxp5cg46tafur6mmuhqjqujecfbhswf5p8xi9u8917q6mdfciy.loki | 6667/6697 (TLS) |
|
||||
| jeff.bnet | probably.loki | 6667/6697 (TLS) |
|
||||
|
||||
## I2P
|
||||
|
||||
List of servers available over the I2P network.
|
||||
|
||||
| Node | Address | Type |
|
||||
|-----------|-------------|----------|
|
||||
| lockdown.bnet | vgbvuawi5y7rh32xxjlqcmsoh6quigdvypqneoidiy7y7x7r2umq.b32.i2p | No SSL/TLS |
|
||||
| lockdown.bnet | q4rlhwn34fp4cjvtqa6ohi2r65okaps56vnhjnirudpjpeeqsoga.b32.i2p | SSL/TLS |
|
||||
| sparrow.bnet | ufcvvibfphkkhctwl7sopdpujqwrn2mlerlnhgah63e2mkb45wkq.b32.i2p | SSL/TLS |
|
||||
| reddawn648.bnet | e3ez3tyqaotkpye2yms347iysdwwqgluxlgzdfg3cqfh4uyv3lba.b32.i2p | No SSL/TLS |
|
||||
| reddawn648.bnet | ym2yetvpb7zime5ep6ac7uhmkdivksqkmuutdwtbolku2j5ckcyq.b32.i2p | SSL/TLS |
|
|
@ -0,0 +1,16 @@
|
|||
site_name: BonoboNET
|
||||
|
||||
theme: cinder
|
||||
|
||||
|
||||
nav:
|
||||
- index.md
|
||||
- rules.md
|
||||
- servers.md
|
||||
- Network:
|
||||
- join.md
|
||||
- Configuration:
|
||||
- peering.md
|
||||
- configuring.md
|
||||
- motd.md
|
||||
- linking.md
|
Loading…
Reference in New Issue